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Fix bounding box update after rotation.
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@ -1250,6 +1250,8 @@ void MODULE::Rotate( const wxPoint& aRotCentre, double aAngle )
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if( item->Type() == PCB_FP_TEXT_T )
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static_cast<FP_TEXT*>( item )->KeepUpright( orientation, newOrientation );
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}
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CalculateBoundingBox();
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}
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