Improve multichannel UI strings

This commit is contained in:
JamesJCode 2025-01-10 00:47:10 +00:00
parent 35172fe402
commit 0f6669a68c
3 changed files with 9 additions and 7 deletions

View File

@ -606,7 +606,7 @@
<property name="gripper">0</property> <property name="gripper">0</property>
<property name="hidden">0</property> <property name="hidden">0</property>
<property name="id">wxID_ANY</property> <property name="id">wxID_ANY</property>
<property name="label">Group components with their placement rule areas</property> <property name="label">Group items with their placement rule areas</property>
<property name="max_size"></property> <property name="max_size"></property>
<property name="maximize_button">0</property> <property name="maximize_button">0</property>
<property name="maximum_size"></property> <property name="maximum_size"></property>
@ -671,7 +671,7 @@
<property name="gripper">0</property> <property name="gripper">0</property>
<property name="hidden">0</property> <property name="hidden">0</property>
<property name="id">wxID_ANY</property> <property name="id">wxID_ANY</property>
<property name="label">Include locked components</property> <property name="label">Remove locked items from target rule areas</property>
<property name="max_size"></property> <property name="max_size"></property>
<property name="maximize_button">0</property> <property name="maximize_button">0</property>
<property name="maximum_size"></property> <property name="maximum_size"></property>
@ -734,7 +734,7 @@
<property name="floatable">1</property> <property name="floatable">1</property>
<property name="font"></property> <property name="font"></property>
<property name="gripper">0</property> <property name="gripper">0</property>
<property name="hidden">0</property> <property name="hidden">1</property>
<property name="id">wxID_ANY</property> <property name="id">wxID_ANY</property>
<property name="label">Include components outside the target area</property> <property name="label">Include components outside the target area</property>
<property name="max_size"></property> <property name="max_size"></property>

View File

@ -85,13 +85,15 @@ DIALOG_MULTICHANNEL_REPEAT_LAYOUT_BASE::DIALOG_MULTICHANNEL_REPEAT_LAYOUT_BASE(
bSizer13->Add( m_cbCopyOtherItems, 0, wxALL, 5 ); bSizer13->Add( m_cbCopyOtherItems, 0, wxALL, 5 );
m_cbGroupItems = new wxCheckBox( this, wxID_ANY, _("Group components with their placement rule areas"), wxDefaultPosition, wxDefaultSize, 0 ); m_cbGroupItems = new wxCheckBox( this, wxID_ANY, _("Group items with their placement rule areas"), wxDefaultPosition, wxDefaultSize, 0 );
bSizer13->Add( m_cbGroupItems, 0, wxALL, 5 ); bSizer13->Add( m_cbGroupItems, 0, wxALL, 5 );
m_cbIncludeLockedComponents = new wxCheckBox( this, wxID_ANY, _("Include locked components"), wxDefaultPosition, wxDefaultSize, 0 ); m_cbIncludeLockedComponents = new wxCheckBox( this, wxID_ANY, _("Remove locked items from target rule areas"), wxDefaultPosition, wxDefaultSize, 0 );
bSizer13->Add( m_cbIncludeLockedComponents, 0, wxALL, 5 ); bSizer13->Add( m_cbIncludeLockedComponents, 0, wxALL, 5 );
m_cbIncludeOffRAComponents = new wxCheckBox( this, wxID_ANY, _("Include components outside the target area"), wxDefaultPosition, wxDefaultSize, 0 ); m_cbIncludeOffRAComponents = new wxCheckBox( this, wxID_ANY, _("Include components outside the target area"), wxDefaultPosition, wxDefaultSize, 0 );
m_cbIncludeOffRAComponents->Hide();
bSizer13->Add( m_cbIncludeOffRAComponents, 0, wxALL, 5 ); bSizer13->Add( m_cbIncludeOffRAComponents, 0, wxALL, 5 );

View File

@ -2225,7 +2225,7 @@ TOOL_ACTION PCB_ACTIONS::autoplaceOffboardComponents( TOOL_ACTION_ARGS()
TOOL_ACTION PCB_ACTIONS::generatePlacementRuleAreas( TOOL_ACTION_ARGS() TOOL_ACTION PCB_ACTIONS::generatePlacementRuleAreas( TOOL_ACTION_ARGS()
.Name( "pcbnew.Multichannel.generatePlacementRuleAreas" ) .Name( "pcbnew.Multichannel.generatePlacementRuleAreas" )
.Scope( AS_GLOBAL ) .Scope( AS_GLOBAL )
.FriendlyName( _( "Generate Placement Rule Areas" ) ) .FriendlyName( _( "Generate Placement Rule Areas..." ) )
.Tooltip( "Generates Placement Areas in easy way" ) .Tooltip( "Generates Placement Areas in easy way" )
.Icon( BITMAPS::add_keepout_area ) .Icon( BITMAPS::add_keepout_area )
.Flags( AF_ACTIVATE ) ); .Flags( AF_ACTIVATE ) );
@ -2233,7 +2233,7 @@ TOOL_ACTION PCB_ACTIONS::generatePlacementRuleAreas( TOOL_ACTION_ARGS()
TOOL_ACTION PCB_ACTIONS::repeatLayout( TOOL_ACTION_ARGS() TOOL_ACTION PCB_ACTIONS::repeatLayout( TOOL_ACTION_ARGS()
.Name( "pcbnew.Multichannel.repeatLayout" ) .Name( "pcbnew.Multichannel.repeatLayout" )
.Scope( AS_GLOBAL ) .Scope( AS_GLOBAL )
.FriendlyName( _( "Repeat Layout" ) ) .FriendlyName( _( "Repeat Layout..." ) )
.Tooltip( "Clones placement & routing across multiple identical channels" ) .Tooltip( "Clones placement & routing across multiple identical channels" )
.Icon( BITMAPS::copy ) .Icon( BITMAPS::copy )
); );