kicad-source/common/searchhelpfilefullpath.cpp

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#include <pgm_base.h>
#include <common.h>
/**
* Function FindFileInSearchPaths
* looks in "this" for \a aFilename, but first modifies every search
* path by appending a list of path fragments from aSubdirs. That modification
* is not rentative.
*/
wxString FindFileInSearchPaths( const SEARCH_STACK& aStack,
const wxString& aFilename, const wxArrayString* aSubdirs )
{
wxPathList paths;
for( unsigned i = 0; i < aStack.GetCount(); ++i )
{
wxFileName fn( aStack[i], wxEmptyString );
if( aSubdirs )
{
for( unsigned j = 0; j < aSubdirs->GetCount(); j++ )
fn.AppendDir( (*aSubdirs)[j] );
}
if( fn.DirExists() )
{
paths.Add( fn.GetPath() );
}
}
return paths.FindValidPath( aFilename );
}
// See also FindKicadHelpPath.cpp.notused.
wxString SearchHelpFileFullPath( const SEARCH_STACK& aSStack, const wxString& aBaseName )
{
wxArrayString subdirs;
wxArrayString altsubdirs;
SEARCH_STACK ss = aSStack;
// It might already be in aSStack, but why depend on other code
// far away when it's so easy to add it again (to our copy) as the first place to look.
// This is CMAKE_INSTALL_PREFIX:
ss.AddPaths( wxT( DEFAULT_INSTALL_PATH ), 0 );
// If there's a KICAD environment variable set, use that guy's path also
ss.AddPaths( Pgm().GetKicadEnvVariable(), 0 );
#if 1 // && defined(__linux__)
// Based on kicad-doc.bzr/CMakeLists.txt, line 20, the help files are
// installed into "<CMAKE_INSTALL_PREFIX>/share/doc/kicad/help" for linux.
// This is ${KICAD_HELP} var in that CMakeLists.txt file.
// Below we account for an international subdirectory.
subdirs.Add( wxT( "share" ) );
subdirs.Add( wxT( "doc" ) );
subdirs.Add( wxT( "kicad" ) );
subdirs.Add( wxT( "help" ) );
#endif
#if 1 // && defined(__WINDOWS__)
// Based on kicad-doc.bzr/CMakeLists.txt, line 35, the help files are
// installed into "<CMAKE_INSTALL_PREFIX>/doc/help" for Windows.
// This is ${KICAD_HELP} var in that CMakeLists.txt file.
// Below we account for an international subdirectory.
altsubdirs.Add( wxT( "doc" ) );
altsubdirs.Add( wxT( "help" ) );
#endif
/* Search for a help file.
* we *must* find a help file.
* so help is searched in directories in this order:
* help/<canonical name> like help/en_GB
* help/<short name> like help/en
* help/en
*/
wxLocale* i18n = Pgm().GetLocale();
// We try to find help file in help/<canonical name>
// If fails, try to find help file in help/<short canonical name>
// If fails, try to find help file in help/en
wxArrayString locale_name_dirs;
locale_name_dirs.Add( i18n->GetCanonicalName() ); // canonical name like fr_FR
// wxLocale::GetName() does not return always the short name
locale_name_dirs.Add( i18n->GetName().BeforeLast( '_' ) ); // short canonical name like fr
locale_name_dirs.Add( wxT("en") ); // default (en)
#if defined(DEBUG) && 0
ss.Show( __func__ );
printf( "%s: m_help_file:'%s'\n", __func__, TO_UTF8( aBaseName ) );
#endif
// Help files can be html (.html ext) or pdf (.pdf ext) files.
// Therefore, <BaseName>.html file is searched and if not found,
// <BaseName>.pdf file is searched in the same paths
wxString fn;
for( unsigned ii = 0; ii < locale_name_dirs.GetCount(); ii++ )
{
subdirs.Add( locale_name_dirs[ii] );
altsubdirs.Add( locale_name_dirs[ii] );
fn = FindFileInSearchPaths( ss, aBaseName + wxT(".html"), &altsubdirs );
if( !fn.IsEmpty() )
break;
fn = FindFileInSearchPaths( ss, aBaseName + wxT(".pdf"), &altsubdirs );
if( !fn.IsEmpty() )
break;
fn = FindFileInSearchPaths( ss, aBaseName + wxT(".html"), &subdirs );
if( !fn.IsEmpty() )
break;
fn = FindFileInSearchPaths( ss, aBaseName + wxT(".pdf"), &subdirs );
if( !fn.IsEmpty() )
break;
subdirs.RemoveAt( subdirs.GetCount() - 1 );
altsubdirs.RemoveAt( altsubdirs.GetCount() - 1 );
}
return fn;
}