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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2024 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#pragma once
#include <cstddef>
#include <map>
#include <span>
#include <origin_viewitem.h>
#include <math/vector2d.h>
#include <geometry/seg.h> // OPT_VECTOR2I
namespace KIGFX
{
/**
* View item to draw debug items for anchors.
*
* This can be handy when verifying how many/where anchors are being placed.
*/
class ANCHOR_DEBUG : public EDA_ITEM
{
public:
ANCHOR_DEBUG();
ANCHOR_DEBUG* Clone() const override;
void ViewGetLayers( int aLayers[], int& aCount ) const override;
const BOX2I ViewBBox() const override;
void ViewDraw( int aLayer, VIEW* aView ) const override;
/**
* Get class name.
*
* @return string "ANCHOR_DEBUG"
*/
wxString GetClass() const override { return wxT( "ANCHOR_DEBUG" ); }
void ClearAnchors();
/**
* Add an anchor at the given position.
*/
void AddAnchor( const VECTOR2I& aAnchor );
/**
* Set the nearest anchor to the given position.
*
* Pass an empty optional to clear the nearest anchor.
*/
void SetNearest( const OPT_VECTOR2I& aNearest );
private:
// Store the anchors by location and count
std::map<VECTOR2I, size_t> m_anchors;
OPT_VECTOR2I m_nearest;
};
} // namespace KIGFX