kicad-source/eeschema/sch_bitmap.h

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/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2011 jean-pierre.charras
* Copyright The KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file sch_bitmap.h
*/
#pragma once
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#include <sch_item.h>
#include <reference_image.h>
/**
* Object to handle a bitmap image that can be inserted in a schematic.
*/
class SCH_BITMAP : public SCH_ITEM
{
public:
SCH_BITMAP( const VECTOR2I& pos = VECTOR2I( 0, 0 ) );
SCH_BITMAP( const SCH_BITMAP& aSchBitmap );
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SCH_BITMAP& operator=( const SCH_ITEM& aItem );
/**
* @return the underlying reference image object.
*/
REFERENCE_IMAGE& GetReferenceImage() { return m_referenceImage; }
const REFERENCE_IMAGE& GetReferenceImage() const { return m_referenceImage; }
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int GetX() const { return GetPosition().x; };
void SetX( int aX ) { SetPosition( VECTOR2I( aX, GetY() ) ); }
int GetY() const { return GetPosition().y; }
void SetY( int aY ) { SetPosition( VECTOR2I( GetX(), aY ) ); }
static inline bool ClassOf( const EDA_ITEM* aItem )
{
return aItem && SCH_BITMAP_T == aItem->Type();
}
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wxString GetClass() const override
{
return wxT( "SCH_BITMAP" );
}
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const BOX2I GetBoundingBox() const override;
/// @copydoc VIEW_ITEM::ViewGetLayers()
virtual std::vector<int> ViewGetLayers() const override;
void Move( const VECTOR2I& aMoveVector ) override;
/**
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* Return true for items which are moved with the anchor point at mouse cursor and false
* for items moved with no reference to anchor.
*
* @return false for a bus entry.
*/
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bool IsMovableFromAnchorPoint() const override { return false; }
void MirrorHorizontally( int aCenter ) override;
void MirrorVertically( int aCenter ) override;
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void Rotate( const VECTOR2I& aCenter, bool aRotateCCW ) override;
wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider, bool aFull ) const override
{
return wxString( _( "Image" ) );
}
BITMAPS GetMenuImage() const override;
void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
VECTOR2I GetPosition() const override;
void SetPosition( const VECTOR2I& aPosition ) override;
bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
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bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override;
bool HitTest( const SHAPE_LINE_CHAIN& aPoly, bool aContained ) const override;
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void Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed ) override;
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EDA_ITEM* Clone() const override;
double Similarity( const SCH_ITEM& aOther ) const override;
bool operator==( const SCH_ITEM& aOther ) const override;
#if defined(DEBUG)
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void Show( int nestLevel, std::ostream& os ) const override;
#endif
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protected:
void swapData( SCH_ITEM* aItem ) override;
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private:
friend struct SCH_BITMAP_DESC;
// Property manager interfaces
int GetWidth() const;
void SetWidth( int aWidth );
int GetHeight() const;
void SetHeight( int aHeight );
int GetTransformOriginOffsetX() const;
void SetTransformOriginOffsetX( int aX );
int GetTransformOriginOffsetY() const;
void SetTransformOriginOffsetY( int aY );
double GetImageScale() const;
void SetImageScale( double aScale );
REFERENCE_IMAGE m_referenceImage;
};